MikePopoloski

Michael Popoloski (MikePopoloski)

2016-10-19 15:15:08 +0800 CST

About MikePopoloski

Summing up all of MikePopoloski's repositories they have own repositories and 14 contribute repositories .

MikePopoloski follows other users and is followed by users.

Data for MikePopoloski was last updated 2016-10-19 15:15:08 +0800 CST.

MikePopoloski use C#, ...

Repository

StringFormatter

73 0

Zero-allocation string formatting for .NET.

SharpBgfx

36

C# bindings for the bgfx graphics library

SharpFont

14

Pure managed TTF / OTF reader and renderer.

ampere

13

Game asset build pipeline tool.

mono

1

Mono open source ECMA CLI, C# and .NET implementation.

Contribute

bgfx

bgfx

3046 0,1,2,7,3,3,0,18

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

GENie

GENie

201

GENie - Project generator tool

bx

bx

159

Collection of .h snippets used across multiple projects (a.k.a. base library)

StringFormatter

StringFormatter

73 0

Zero-allocation string formatting for .NET.

SharpBgfx

SharpBgfx

36

C# bindings for the bgfx graphics library

bgfx

bgfx

16

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

SharpFont

SharpFont

14

Pure managed TTF / OTF reader and renderer.

ampere

ampere

13

Game asset build pipeline tool.

bgfx

bgfx

7

Cross-platform rendering library.

termite

termite

6

Lightweight, modular and multiplatform, multiplayer game engine. Without any dependency to renderer and sound system

bgfx

bgfx

4

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

bx

bx

2

Collection of .h snippets used across multiple projects (a.k.a. base library)

bgfx

bgfx

1

Cross-platform rendering library.

bgfx

bgfx

1

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.