A Swifty anchor-based API for AutoLayout.

3 months after

Swift Version Swift Version Swift Version Swift Version Carthage compatible CocoaPods Compatible Platform Build Status

AnchorKit provides a simple, intuitive way to create layouts using anchors.

Quick Start

Here's some example code:

// Multiple constraints on one line
myView.constrain(.leading, .top, .trailing, to: anotherView)

// One-line edge constraints with insets
myView.constrainEdges(to: anotherView).inset(10)
myView.constrainEdges(to: anotherView).insetVertical(20).insetHorizontal(30)

// Set height/width equal to a constant
myView.constrain(.height, .width, toConstant: 200)
myView.constrainWidth(to: 42)

// Set the height/width equal to a CGSize
myView.constrain(to: CGSize(width: 100, height: 200))

// Set offset (constant)
myView.constrain(.leading, to: .trailing, of: anotherView).offset(20)

// Set insets
myView.constrain(.leading, .trailing, to: anotherView).inset(24)

// Set the relation and multiplier
myView.constrain(.height, relation: .lessThanOrEqual, to: anotherView, multiplier: 1.6)

// Set the priority
myView.constrain(.centerY, to: anotherView, priority: .high).offset(-15)

// Easily center items
myView.constrainCenter(to: anotherView)

// Return value for single constraint is NSLayoutConstraint
let bottomConstraint = myView.constrain(.bottom, to: .top, of: anotherView.layoutMarginsGuide)

// Return value for multiple constraints is [NSLayoutConstraint]
let topAndSideConstraints = myView.constrain(.leading, .trailing, .top, to: anotherView)


  • Simple, intuitive, Swifty syntax
  • No more isActive = true after every line (constraints are returned pre-activated