godot_channel_packer_plugin

Tool to pack texture channels in Godot Engine

10 months after

Channel packing plugin for Godot Engine 3.x

screenshot

This tool allows you to pick several textures and pack their channels into a single texture. This very useful to pack albedo with roughness, or normals with bump into the same texture for example, which helps shader optimization.

Installation

This is a regular editor plugin. Copy the contents of addons/zylann.channel_packer into the same folder in your project, and activate it in your project settings.