This is my project for ZGBJAM! ZGBJAM is a 48h game jam where you have to develop a game for the original Game Boy using ZGB, a free open source little engine (plus a set of utilities) which allows you to create games for the Nintendo Game Boy® and Game Boy Color® in C language. It uses GBDK with an updated version of SDCC (3.6.0).
The theme for this edition of the jam was BOUNCE. You can check all jam games here!
The game, in its jam version, is damned hard. There's plenty of work to do in both art and design. I'd like to work a little bit more on it... Let's see if I find the time!
Thanks to David, Ulises, Carlos, Dani and Zalo for sharing the experience with me!