Topic: networking

libuv

libuv

6537 0,0,5,7,0,30,9,8

Cross-platform asynchronous I/O

fluentd

fluentd

5283 0,0,2,1,4,0,19,4

Fluentd: Unified Logging Layer (project under CNCF)

uvloop

uvloop

3544 0,5,3,0,5,2,82,0

Ultra fast implementation of asyncio event loop on top of libuv.

libzmq

libzmq

3430 0,-1,0,8,2,10,0,9

ZeroMQ core engine in C++, implements ZMTP/3.0

poco

poco

2008 0,1,4,0,4,6,9,0

POCO C++ Libraries - Cross-platform C++ libraries with a network/internet focus.

snabb

snabb

1721 0

Snabb: Simple and fast packet networking

Networking

Networking

1006 0,0,0,0,0,1

Easy HTTP Networking in Swift a NSURLSession wrapper with image caching support

SteamKit

SteamKit

949 0,1,-1,0,1,0

SteamKit2 is a .NET library designed to interoperate with Valve's Steam network. It aims to provide

VolleyPlus

VolleyPlus

894 0,1,0,0

Volley library : make everything faster . Its an improvements for Volley by Google for Android http

tinyheaders

tinyheaders

792

Collection of one-file C/C++ libraries with no dependencies, primarily used for games

siesta

siesta

791 0,1,3,1,1,0

An elegant abstraction for REST APIs on iOS / macOS

vibe.d

vibe.d

778 0,3,-1,1,0,0

Official vibe.d development