Developed by devhub.io
Free (as in freedom) open source clone of the Age of Empires II engine :rocket:
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
Support c++ code for a short computer graphics course
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
This component implements transition animation to crumble view-controller into tiny pieces.
An open source re-implementation of RollerCoaster Tycoon 2
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Interactive, thoroughly customizable maps in native Android, iOS, macOS, Node.js, and Qt applications, powered by vector tiles and OpenGL
RenderDoc is a stand-alone graphics debugging tool.
Modern C++14 game engine with Vulkan support, fully featured editor and C# scripting
This component implements transition animation to crumble view into tiny pieces.
C++11/C++14 and OpenGL graphics engine