Made with love by Craft Work
Developed by Rui Bogas
Free (as in freedom) open source clone of the Age of Empires II engine :rocket:
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
Support c++ code for a short computer graphics course
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
This component implements transition animation to crumble view-controller into tiny pieces.
An open source re-implementation of RollerCoaster Tycoon 2
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Interactive, thoroughly customizable maps in native Android, iOS, macOS, Node.js, and Qt application
RenderDoc is a stand-alone graphics debugging tool.
Modern C++14 game engine with Vulkan support, fully featured editor and C# scripting
This component implements transition animation to crumble view into tiny pieces.
C++11/C++14 and OpenGL graphics engine