Made with love by Craft Work
Developed by Rui Bogas
Interactive, thoroughly customizable maps in native Android, iOS, macOS, Node.js, and Qt application
This component implements transition animation to crumble view into tiny pieces.
C++11/C++14 and OpenGL graphics engine
LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the deve
3D Style Page Flip on Android
Android real-time effect filter rtmp streaming library.using Mediacodec HWencoding&librtmp stream.
Live GLSL coding render for MacOS and Linux
2D and 3D map renderer using OpenGL ES
Source code for Quake 2-derived game engine
Vim runtime files for OpenGL Shading Language
Go cross-platform OpenGL bindings.