Made with love by Craft Work
Developed by Rui Bogas
C++11/C++14 and OpenGL graphics engine
Open-source clone of the original X-Com
Pure Swift Cross-platform UIKit (Cocoa Touch) implementation (Supports Linux)
SuperTux source code
Cross-platform 2D Game Engine in pure Swift
Chocolate Doom is a Doom source port that is conservative and historically accurate.
A modern paint package
Haskell bindings to the SDL2 library
A breakout game in Haskell using SDL and FRP, with Wiimote and Kinect support.
C++11 bindings/wrapper for SDL2
:video_game: Open Source sci-fi fps puzzle-platformer
Classic overhead run-and-gun game